Doomsday Hunters (Dr. Acula: Nine years adding problems)


 Recently I asked myself whether I should try to develop my own video game seeing that people apparently run out of ideas, and then while browsing I  saw this game that had a neon sign saying "AFTER 9 YEARS OF DEVELOPMENT, FINALLY OUT!!!". I'm like, wow. Nine years? What a commitment. The game looks fine, roguelike shooter, top down pixel graphics. Lots of showcasing sprites. Lots of that. I give it a go. The story is really silly, but since the game doesn't take it very seriously I'll just ignore "Dr. Dracula: time traveller" thing. But It he real catch is... It's practically unplayable! Nine years of development and what you gotta show for it? Dozens of weapons that run out of bullets so quickly it's impractical to use them, some weapons, relics and items that solve your entire run and a lot of fillers that are garbage, súper expensive meta progress in which a single upgrade can translate to days worth of gameplay, magic that is useless, chests that won't open and unbalanced bosses, classes that don't make sense such as the one benefiting from touching grass in the middle of a fallout wasteland, and the list just goes on and on. What were they doing all these years? Adding problems? 1/10


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