Mewnbase (Metal plates... lisa needs new braces... metal plates.... lisa needs new bracelets)

 Simple, yet effective game, fun for several hours but no replayability. Very cute graphics and balanced gameplay.




It was a little annoying going on the rover only to find out how useless the car is on such a rocky environment such as that planet, imagine that I never reached full speed due having to zigzag around boulders, all of which got me distracted and made me forget about the fuel, so after just one day of driving, the car end up ditched surrounded by boulders somewhere.

The main thing that you'll find yourself doing through the game is mining for iron to make metal plates, the one resource without which you can't make anything and also the one you need the most. I spend easily one hour and a half simply muttering to myself "metal plates, lisa needs new braces" while mining for iron. The car alone costed like twenty metal plates, in case you're wondering, and there's a bunch of non-metal plates things like wires and components that are made of metal plates.


 Also, I found it funny how inefficient the nuclear power generator was, when I first research it I felt like "yeah, this is it. Bye-bye biofuel generator!" only to find out that the summit of human energy generation wasn't as efficient as a couple burning logs on a pot. It took an entire reactor just to keep the fan on! Perhaps the survival is a little easy but it's not the core of the game.


Eyes in the Dark (Fight the darkness, and also your ancestors' stupidity. Mostly the latter)



  Plot reminder: A random little girl is tasked by the deadbeat of her grandparent to take on her shoulders the task of fighting the forces of darkness and its minions... with a flimsy flashlight.

 And with no forewarning either, since he fails to mention any of this things in the letter where he invites Victoria, a ten year old, into his mansion full of monsters, including a sixty-feet gargantuan spider that launches missiles from its back that lives in the cellar. Call the fumigators once in a while, Gramps!


 And I don't know what the hell has the guy being doing the past sixty years, other than placing useless pressure spike traps to hunt flying monsters (instead of placing something that would actually hurt the monsters and not the humans, like, I don't know, a ceiling lamp??) or getting himself kidnapped by tentacles, because according to the tapestry the family has been fighting the same things for at least five generations. Talking about useless, eh? 

 The game is meh, the runs are too long for the meta progress to be useful and the equipment too unbalanced and scarce to pick interest. While the "pick a skill with a quirk" idea is not bad, the game forces you to do it every time you change areas and the bad always outweighs the positive and by a lot. example: Enemies deal triple damage, but you get FIFTY sparkles!! (items cost 300+). It's fun for a couple of runs, about three hours or so after that to the G-bin. 


335 (action spies movie)


Honestly, I felt that the entire movie, the poor action scenes masked with crude cropping, the dizzying camera in hand, the unnecessary country-traveling, the absurd tech weapon some teen geek manufactured alone in his basement (capable of collapsing the entire world) it's all an excuse to display the actresses of different nationalities as in "hey bro I pick the Russian chick" "Oh, yes? I like some Latina booty" and so on. 


Silent Hill 2 revelations (movie, now in 3D!)

                                                  


I have seen some terrible movies in my life, lots of amateur movies made by cinema students... But this movie exceeds every parameter of a "bad movie" I had before. It sets it to a whole new level. Not only it's extremely boring and inconsistent, not only it's not scary or funny, it's the ultimate mishmash of cheap special effects and Walmart Freudian psychology.

 The whole "Silent Hill" trip it's a girl's fantasy of saving her dad, entrapped by the evil sexualized creatures and surrounded by phallic symbols. Alessa's creepy moments and diabolic voice made me burst into laughter, the only mildly fun moment of the movie. "I AM EVIL INCARNATED MUAHAHA". Lame.


The Name of the Rose (Mystery novel by Umberto Eco)

The first thing that should be marked with triple lines of ink is that despite being a mystery novel, the book behaves a lot more like a docudrama "Inside the Gates of the Monastery" in which three-fourths of the book is dedicated to developing different philosophical and theological problems common in the medieval ages (Is poverty right or wrong, did Jesus ever laughed or not, etc), and the remaining part describes very, very thoroughly the environments of the Abbey. Then there's a minuscule part, barely even noticeable where the actual crimes happen and an even smaller fraction of that where William of Baskerville makes some vague statement that might or might not hint at a possible reason for the crime, maybe, with cero certainties. Also, he never says who could be the culprit, so he's far from being the "Sherlock Holmes in the Abbey". The book was hard to pass but in hindsight, it's not that bad, just overly pretentious. Still, not recommendable- as a novel, at least. If someone is to read it I recommend approaching it as you would a thesis or a philosophy text, with lots of time and patience. 5/10


Spiritfall (Unpaid employee of incompetent spirits)


 You walk into the temple of the spirits. You don't know who you are, you don't know why you're here or how did you arrive, all you know is you must kill. You also know that no one is paying you to kill, in fact you have to pay for your own weapons and accomodations, because apparently the all-mighty protector-spirits of the land are bankrupt.



 You smash buttons a lot, pick up a few hints of a plot with the bosses two-line dialogues, something about a blight that might be bad or not since you don't really know what it does or what it is except that's probably evil because of black and red flashes of light and comments on capitalized letters.

At some point, bored due killing the same mobs over and over, I noticed that the tornado power from the stag god seemed marginally better than the rest, giving you invulnerability frames on top of damage, so I started spamming it and put Chubby checker's Twister song on a loop. 


I still have the song ringing on my head from that moment...

 Spiritfall has good graphics and decent albeit a bit overly simplistic gameplay that gets repetitive since you end up fighting the same enemies over and over again, not due to difficulty but because you need to win five times to reach the ending, which IMO is a bit too much since nothing changes in-between. The relics are underwhelming too, but the thematic-elemental blessings with flashing effects are fun to watch. 


Introducing NO HOPE rating system

The conventional five-star and ten-out-of-ten rating systems have become stale, visually uninspired, and inadequate for capturing the nuance...