Fun for the first couple minutes, after solving hunger issues with a bunch of fish traps the game becomes hoarder simulator, and you have to go station to station gathering stuff of little importance in copious amounts to make stuff of little importance in less amounts after a set timer is completed and so on until you get an item that's likely useless, since the only types of useable craftables are either for combat (and there's no combat in the game) or to better sate hunger that as I said is not a problem outside the first couple minutes.
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