I'm a singleplayer person, I don't get along with others mainly because I don't agree with the with their way to play. Lets start by saying this:ROTMG is a hard game, in which you die a lot. This is normal for a bullet hell, a given. Dying and starting from absolute scratch is a pain, so you either rely on cameradery (other players helping to gear/level you up) or pay handsome amounts of premium currency (USDs) to catch up to speed.
| "Don't know what they talking about, what's so hard about this game? Area five and still no prob" |
| "(sobbing) I wanna go back, I wanna go back..." |
The dungeons are quite limitated, especially the low-level ones, making the whole starting over particulary tedious, not to mention that level is capped at 20 which isn't nearly enough to feel comfortable at more advanced dungeons, which again forces you to grind couple of specific dungeons that might not even drop for a long time in order to gain stat potions equivalent to 1/10th of a level up that, again, might not even drop...
All of this while being constantly crippled by health potions that barely heal 1\6 or 1/8 of your total hp bar, and of which even occupying your entire, limitated inventory can only heal you twice, maybe thrice but only if you find a healing window that might never arrive, and you should also take into consideration that the enemies attacks can be so devastatingly powerful that your character might just die before even getting the chance to use those potions, especially at higher difficulties, but it can happen even in mid level dungeons.
Players have come out with a funny and accurate name: "instapoped".
After getting instapoped a couple of times you start to wonder how to make it so that you can expedite the process of getting closer to where you were before, and Deca takes that advantage to sell you a bunch of different things.
Want to use daily mission but have not enough marks? Purchase vault expansion. Want a second spare character to send scouting a difficult dungeon? Purchase character slot. Want that ST set that has only 0.00001 chance of having a piece drop by a boss (and a last part thats virtually impossible to get)? Going in five minutes at only 100 dollars. Want to unlock recipies at the forge? to get seasonal rewards without playing 20 hours a day? to get a portal to that one "common" dungeon that never drops? To level up your pets? Pay, pay, pay...
| "It's only to keep up with server costs, we swear..." -All three of the companies that owned ROTMG |
This is quite to be expected at a "free to play" game and is also the reason why I tend to avoid them, it felt particulary frustrating at this one because if it wasn't for all the damn paywalls it could've easily been amongsblt my favorites. In fact, I was trying to ignore this problem and make few online friends so that we may back each other up, scout for dungeons more efficiently and cover for one that has died, but everyone I've meet is simply too self absorbed, each of them want to do their thing and quickly forget even the simplest commands, they're all so antsy they can't wait for me to explain the dangers of a certain place and get themselves kill or myself killed when i rush behind them tryin to preserve their stupid little lives. Additionally I'm yet to manage to team with the same person more than once.
I finally escaped the sunk cost loop when, after painstaking efforts translating to several weeks worth gaming, I managed to max a character and provide her (Cleopatra Priestess) with what's objectively the best available equipment outside of the literal end-game dungeon, only to die to some minor bee mob because I got distracted for maybe three seconds.
I'm not sure of how is it with other online multiplayers, but as far as I can tell ROTMG is basically the far-west of online gaming comunity. Not only did the executives take the decision to replace all new content updates with flurries of events that re-use past content made unavailable (each featuring their own tokens, available for premium purchase BTW), but they also decided to leave the players to their own devices, meaning that you have servers crashing down, progress being lost, cheaters running amok, all sorts of toxic players, even in-game scammers.
I can understand a souls-like policy of no hand-holding. This is outright abandonment. It's an open secret that anything resembling new content is fan-made that DECA copy-pasted without even including them in the credits, which of course makes people less inclined to do their work for free, meaning no one will do it.
In conclusion: ROTMG is a game with difficulty spikes through the roof, extremely harsh on the players in general and the new players in particular, the people behind it are the sum of all malpractices (non-illegal) and most of it is supported by a couple of streamers and the veterans. Looks great, feels good at first but takes it all away shortly after. Would not recommend.
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