DICEOMANCER (For you cheaters out there, developers made changing numbers into an actual game)

 PR: You have the ability to change certain numbers with your d6, so you take on the epic quest of killing the mega-boss who's immune to that effect obvs. Why you doing this? Apparently, "reality" started collapsing as you alter the numbers, and now a "purple mist" is chasing after you, the big boss being at the opposite end for some reason. 


The game art is real good, a comic-book meme-ish style which was very fun to play in this card-builder. The upgrades came a bit slowly, but I'm satisfied with the progression and even though there aren't many enemies I think it's because the game is supposed to be short.

 The dice mechanics were a bit hard to exploit in other ways than adding some mana or reducing enemy HP. Also, there's almost no healing cards but there's a bunch of self-damaging ones, which seems like a balancing issue to me. 


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