PR: The dead were chillin' in their caskets until evil king comes around and tries to enslave them, that's when the freedom fighter lich assembles his army to kill the king, then kill him again, then again and then one more time. There are few intermissions where you help a certain NPC in special biomes in exchange for special units, though most of the time it's better to stick to basic units plus one or two specials rather than make contrived builds.
The game has good graphics and it's entertaining for a couple hours, but IMO it overuses the "princess is in another castle" resource and shamelessly recicles the end-boss. It could use more content as like I said you're stuck with same-looking units plus a few unlocks you get through special currency mini-bosses drop. The "bone" supply mechanism is broken since at first it is annoying and a little later you have enough to throw to the ceiling, it would be best to just remove it. Promesing, but ultimately not developed enough to be memorable.
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