Lucky tower ultimate (Insert game to continue)

As bad as it looks

 PR: You went to take a dump and suddenly got teleported to the trap tower of some surprisingly nice wizard. You see a lot but don't remember it, so the premise of the game is that depending on luck (rng really) you can get unique playthroughs with varying difficulty but as it stands the game is just a barebones platformer.

 There's no real change whether you get the sword, the broom or nothing as striking the enemies with your fist is easier, the two hands inventory is awkward and unnecessary, as it adds nothing except maybe an annoying "getting used to controls" throwing away what you shouldn't, and swapping the stuff around instead of using it.

 I think that not only is it horrible, but that it shows no promise at all. 

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