Paranoihell (Hoping this isn't a hint about the game being a dream... again.)


Some girl working at "the only bar" has to fight her way out of the hellscape the city has become after meeting a weird fellow for half a second. 

 The more Lud games I play the worst they become. The guy is creating a "Lud universe" so the game is full with references to his other games which not only is quite boasty but in case you do know those games like I do, they all start to look the same. You have the same impractical inventory management, the same hovering invulnerable enemy, the same monster that you can knock out but not kill, the same 2 meter wide keys, and of course the same multiple endings, one worst than the other.. In this case making even more references to those games seems redundant.

 There's not much to say about gameplay except that the weapon durability is kind of silly to begin with and that having "heavy" attacks that only take one more second to launch and deal three times the damage makes normal attacks useless. In general paranoihell would be an avarage game but knowing all of the other Lud games I'll score it lower for lack of originality. 

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