The Devil Haunts Me (Or does he?)

 So just the day before finding this game I watched Let's Play (John Wolfe) from another game by the same developer, "Search Party". It's almost a copy paste. Same aesthetic, same combat mechanics, same everything except the "survival" addon.



 I have a similar feeling about both the games, the mechanics disrupt the game's flow in both cases and it feels like they'd better be used in other games, not this. To go onto the puntual case: the devil, the one "haunting" you, it's actually desirable all-through the game. You see, the game has this energy mechanic that depletes after doing certain actions like chopping wood or halting water, and once it reaches zero you should go to sleep and part of your resources are used.

 But the devil chases you around shooting fireballs (zero accuracy) that instantly chops trees, meat trees (that's a thing) and also melts ice. So I figure, running around the woods with the devil as my errand boy gets me infinite wood and meat for zero energy, thanks satan! I end up haunting him!

 You're left wondering if this is intended, not a bug or a glitch, and yet it takes away all the gameplay. Makes it pointless. Why waste days and resources when I can have Lucy do the dirty work?


And again with the comparison, both games have TERRIBLE endings. Making a game is not an easy thing. You've got the codes, the sprites, the sounds, then you got to test it, balance it, the early access... And then, you just have to give it an ending, wrap it up... And this guy just can't get it any worst.

 It's the "it was all a dream" again and again, the terrible fade outs, and an obvious lack of narrative skill. 4/10

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