When I saw the PEGI 7 rating at startup, I was concerned. That meant no cursing, no drug use, and more importantly: no cannibalism. But then I thought, 'Hey, not all games need cannibalism to be good,' so I endured the cheesy introduction with cringeworthy anime-style character cards and entered a standard turn-based RPG combat system, complete with a 'gem' mechanic that screamed 'I also created Magic: The Gathering, buy me!' (BTW, horrible game that one).
| Should've known, should've known... |
However, when the real characters showed up, I reached my limit. The developers sneakily implemented dialogue choices that didn't matter. I don't mean Mass Effect-style changes that alter an ambiguous line into unintended dialogue; I mean that I explicitly chose 'I don't want the crazy woman who hurled a fireball at my pet in my party,' and the game still forced her in.
Or, I selected 'Don't help the hag to the apothecary, leave that to the duty guard; we've got things to do,' and the game took a ridiculously Disney-esque approach, forcing me to babysit the old woman I barely knew. What's next? 'A good pirate never takes another's property'?
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