Arcanium: Rise of Akham (Generic fantasy but now with deckbuilding, sort of. Not related to batman)

 


Not a lot to say about this game, thoroughly average, might have had more potential if they hadn't so grossly overestimated their replayability value.

 There's like twenty unlockable characters, but only five mobs per region and all mobs play pretty similarly so it's basically just you optimizing your deck against the same opponent.

 They tried to balance this by having some of the bosses get these completely broken skills, like reflecting all status effects and going invulnerable after receiving damage once, but this does little to save that it still took an hour something of grinding to get to the real challenge.

 Minus score for the generic "evil overlord wants to destroy the world and the justice league has to stop him" plot. 

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