Border pioneer (The only good chinese game I ever played)

 


Chinese games have often come up in my reviews, and most times, similar to chinese products, they're knock offs of popular products already on the market with the addition of those infamous trade mark chinese MMO features, such as grinding for higher rarity items and trying to fend off against RNG with sheer insistence. 

While Border pioneer is also a game that has a lot of RNG and rarity dependency, the base building aspects and tower defense prime over other annoying parts. Faithful to its name, rather than call border pioneer a TD or city manager, I'd say it's an exploration game that really lasts a couple hours. Very, very entertaining while there's new content to explore, then falls flat and you're doing the same things over and over. 

While some of my predecessors have mentioned having problems with the pathing of the mobs or having been irked by the, say, less than strategic disposition of the minion AI. Personally I just tackled the issue by posting the defenses as close to the spawning points as possible and making most my minions ranged, while the commanding the melee units to not move basically acting as temp walls. Honorary mention to the circle saw walls for making the most damage, hilarious image of the mobs so desperate to destroy my city that they willingly saw themselves in half trying to reach it. 

PS: I haven't played that donky-kong ARPG everyone's talking about, by the way.

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