FISH FEAR ME (Loan sharks fear me)

For those of you who don't understand the reference, it's a meme of an oversized fishing hat, like those they sell at souvenirs shop, mocking the nature of the quotes they put in them.




PR: You died at some cursed lake and some entity decides to "bring you back" and charge you one hundred billion gold coins for the resurrection service. This raises some eyebrows, especially being the fact that you die a lot and the service debt isn't renowed, so either only the first resurrection is the costy one or most likely the entity is going broke after choosing us as debt slaves. We produce more debt than we deduce, kinda like most countries in the post-modern era.

 There are some hints to hidden lore but it's vague, sparce and inbetween so the most I can get you is that apparently the thing that kills you once a week has some kind of bound with you, probably due the resurrection thing, but how does this affects, well, anything, is beyond me. I know that there's a way to defeat the Leviathan (the monster) but I got bored before that.

The gameplay is very satisfying and much in line with the developers' prior game, snake oil farm, and I'd say that the focus of both releases is the risk/reward balance that the player himself has to tune. As a very greedy player I died a lot, a whole lot. I still firmly believe that the platinum anchovy is catchable by day two, I just haven't figure out the way yet. It probably involves nets. Or maybe not, nets kinda suck actually.

While some of my predecessors have complained about the controls, I think is the same controls for every boat game ever, so yes, a bit odd as you can't confortably turn the boat around and the accelaration can get out of hands if you exceed at certain upgrade treshold, which is a bit of a trap the dev put, where some upgrades are necessary but if you go overboard it becomes a bad thing.

 I do conccur with them that the unlocks are mostly bad, and most times you'll end up only using the default weapons plus maybe some other. Notoriously, the party cannon needs a buff as "giving money (insignificant) with each shot" isn't enough of a perrogative to justify the point-blank range and the minimal damage, the nets have a very bad DPS coefficient, very high cooldown, very low damage, the anchor makes navigation awful so basically a death trap, and some weapons are very bad on their own, like the broadside or the harpoon, but become godly in combo with the auto targeting upgrade.

My greatests disagreeances with the game are the obscurity with with they handle the objectives and the grindiness of the meta. It's like the developer assumed we'd be playing FISH for months with enough content for maybe a week. The rest is peak. 

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