The rule for the players to come: avoid "Lovecraftian" games.
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| Like the skeletons? You'll see them a lot |
Don't get me wrong; out of this kind, Darkest Dungeon is by far the better specimen. +
It has a great narration and enticing art, a nice concept, and catchy phrases, the whole Darkest Dungeon concept is cool...
But the game is repetitive, and the gameplay is lacking. Some classes are equivalent, monsters are always the same, and characters die all the time setting your progress back to zero. Being an unforgiving game to these people means what I call wasting one's time, it doesn't matter how nice your art is if you make the player die to traps laid in every room. In consideration of the good things, I won't score it too low, but to me the game quickly becomes unplayable. 4/10

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