Anxiety, frustration, and a lot of boredom is what you get after not one but SEVEN prologues in four "gameplay" (we have discarded that theory) hours or more.
Hitherto is unheard of for any book to have more than one prologue of three up to five pages long since what is there to say in fourty eight pages that you cannot say in five?
It is boarding insanity to think that anyone can buy a so-called "British girl" that is unable to speak English but in a forced way and with a very marked Japanese accent, then the rather bewildered spectator under the assumption that the authors aren't underestimating him, ask himself "¿who is this person? ¿ What is she up to?"
Michiru branch... started nice enough, but even considering my weakness towards the little sister thing, things got stray soon, really fast: Michiro was sexually harassing the MC as always, but due to two decisions you have to make in five minutes or so to determine what branch of the plot are you going to suffer, the harassment gets spicier and the clock gets broken differently, and instead of going back five minutes as it generally does summons a version that one guesses is the biased manifestation of childhood Michiru.
With screams, dismay, and lots of preoccupation, the useless goddess honoring her nickname didn't have a clue of what was going on except for the presumption that since the clock was slowly repairing itself when it finished then child Michiru will go back to her timeline, which can very well be wrong. Jealousy, jealousy, a bit of reconciliation, and then jealousy again. It's far less exciting than I thought, so basically, the boredom continues after a short break.
BONUS; seven prologues plot reminder
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| You're playing violin, gal. Why you pushing your ass out? Too many tiktoks? |
Things start with a very engaging media res, some chick you don't know is about to dramatically confess her love to some other dude that you don't know either, all this in the presence of the narrator, who shortly after showing us this ridiculous scene attempts to pull out a cliffhanger of something that nobody gives a damn what the resolution could be, by saying that he should start at the beginning, two weeks ago. If that's what you think then do it from the start, goddammit!
One starts to foreshadow the extreme dilatation of poor narrative skills.
Some rich dude inherits a magic clock that makes time go back five minutes guarded by some equally magical goddess that despite her condition as a self-proclaimed goddess can't do anything useful, much less godlike.
Even though we run-of-the-mill people wouldn't find many uses for it, the "smarter than the rest of the visual novel's characters" as he calls himself, uses it for super important things like making even more money with the very inconspicuous method of instant lottery tickets, or confessing to some chick and if the things turn the wrong way as it usually does when you randomly pop out of the blue and ask a school classmate out and try to haste all words out because you only have five minutes to both propose and get the answer, then he turns the five minutes back in time.
Then you have to endure an hour or maybe more of the guy actually doing it.
Something interesting seems to happen when a girl falls from the rooftop of the school, then we the spectators cling to the chair in expectation and saying "¡Wow! ¡This could be the beginning of a tragic life story, which we'll only get to know and possibly solve thanks to the MC powers, or even better a murder story, conspiracy, or maybe a cult within the doors of a seemingly innocent school!" but no. Ten minutes after hearing all the "smart" MC commentaries such as "oh, no! my poor classmate! ¿how could this happen?" we find out that the girl didn't jump or anything of the like: she ran straight to the guard rail and fell due embarrassment of declaring to the guy we saw before.
Then the compassion (definitively not lust) motivated MC approaches the girl who (surprise, surprise) is the same that we saw in the first minutes of the story, and we have to believe that not only she isn't stupid but rather is a genius.
Yes, you read well, a genius. A genius with some sort of social phobia, who despite having this condition wants to date this guy whom she fell for because he lends her his umbrella (he did it only because she's pretty as he later says) through the most socially awkward possible method.
Some other minor stuff happens that allows us to know the rest of the suitresses, namely; the guy's not-so-little slightly Yandere sister Michiru, the typical warm-hearted yakuza Makoto, the "foreign" otaku girl Dorothy, some Tsundere chick Misaki who happens to play the violin and the aforementioned "goddess". All of them are qualitatively boring. Three hours later, the girl manages to overcome her social anxiety thanks to the great MC's plan worthy of a mastermind like Holmes or Dupin: make the girl pretend to date him.
And at the moment we were all waiting for (probably)... BOOM! Plot twist! She changes her mind and says it's too soon, that she still has childish ideas about love (no shit), and because of that, she does not currently love the guy she made us all read four hours of prologue to confess. 1/10


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