Oxygen Not Included (Basebuilding has never been so "Breath-taking" (heh))

  You have to set a colony in the depths of an unknown planet, struggling to get the necessities covered, even oxygen. 

The core idea of the game is good, even if the characters that one handle act like air doesn't reach their heads (heh), utterly brainless.

 The main problem of the game is what makes it apart from the other space colony games and it's announced in the title, the oxygen. Trying to be physics-realistic the carbon dioxide fills the bottom of the dug space and the oxygen clusters in the upper parts, also introducing the concept of atmospheric pressure.

 All sounds good on paper until you realize that since you can't produce oxygen in the bottom for long because of pressure and there's no effective way to distribute the existing oxygen you can't go down because the settlers suffocate due to lack of air and you can't go up because that would force you to abandon your base, where all the main buildings are, slowly asphyxiating the fun out the game (heh).

 The game also lacks a tutorial so I'm guessing this problem that makes the game unplayable is definitive.  4/10






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